From f82e8106370aba8b7f60099f9e707cf2567c8f94 Mon Sep 17 00:00:00 2001 From: Lucas Schwiderski Date: Tue, 9 Jul 2024 13:32:08 +0200 Subject: [PATCH] Update Obtaining the Oodle library --- Obtaining-the-Oodle-library.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Obtaining-the-Oodle-library.md b/Obtaining-the-Oodle-library.md index 118342a..7dabfa7 100644 --- a/Obtaining-the-Oodle-library.md +++ b/Obtaining-the-Oodle-library.md @@ -12,8 +12,8 @@ A `.lib` file can be generated from a `.dll` file. The MSVC command line tools ( 1. `dumpbin /EXPORTS oo2core_win_release.dll > oo2core_win_release.def` 2. Add a line `EXPORTS` at the top of the `.def` file -2.1. (Optional) Remove unused function definitions -3. `lib /def:oo2core_win_release.def /machine:x64 /out:oo2core_win_release.lib` +3. (Optional) Remove unused function definitions +4. `lib /def:oo2core_win_release.def /machine:x64 /out:oo2core_win_release.lib` ## Acquiring a `.lib` or `.a` file from Unreal Engine