Update 'Migrating from loose files'
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70e5892758
commit
cc36dd3d2e
1 changed files with 6 additions and 4 deletions
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@ -17,16 +17,18 @@ description = ""
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// A version number to track changes in your mod with. Not used, yet, but good practice to always have anyways.
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// A version number to track changes in your mod with. Not used, yet, but good practice to always have anyways.
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version = ""
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version = ""
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// The Lua files passed in the second parameter of DMF's `new_mod`
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// File paths to Lua files, as passed in the second parameter of DMF's `new_mod`
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resources = {
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resources = {
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// The Lua file to be called by DMF when it initializes your mod.
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// The Lua file to be called by DMF when it initializes your mod.
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init = ""
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init = ""
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// The Lua file returning the mod's DMF configuration.
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data = ""
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data = ""
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// The Lua file returning localization strings to be registered with DMF.
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localization = ""
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localization = ""
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}
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}
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packages = [
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packages = [
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// At least one package file to load your files. It doesn't have to be named after your mod's ID value, but it is good practice to do so.
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// At least one package file to load your files. It doesn't have to be named after your mod's ID value, but it is good practice to do so.
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"packages/<id>"
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"packages/<id>"
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]
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]
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```
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```
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@ -37,7 +39,7 @@ The `.package` file supports wildcards, so the most simple version would look li
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```sjson
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```sjson
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lua = [
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lua = [
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"scripts/mods/<id>/*"
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"scripts/mods/<id>/*"
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]
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]
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```
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```
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