From b3569b7f62f3b08c08aee926c36b80584c7ec780 Mon Sep 17 00:00:00 2001 From: Lucas Schwiderski Date: Thu, 16 Mar 2023 15:10:59 +0100 Subject: [PATCH] Update 'Migrating from loose files' --- Migrating-from-loose-files.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Migrating-from-loose-files.md b/Migrating-from-loose-files.md index 0d15317..f581f07 100644 --- a/Migrating-from-loose-files.md +++ b/Migrating-from-loose-files.md @@ -1,4 +1,4 @@ -> **NOTE**: If this is your first time migrating a mod, I strongly suggest going through [Building your first mod](Building-your-first-mod) once, to play around with and get a feel for the new file structure. +> **NOTE**: If this is your first time migrating a mod, I strongly suggest going through [Building your first mod](Building-your-first-mod) once, to play around with and get a feel for the new file structure, as well as how to use DTMT to build the mod bundles. To migrate Lua files from a loose file structure to something that can be built into mod bundles with DTMT, the following is needed: