Update 'Building your first mod'
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bdc9f16b5d
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86005ffc21
1 changed files with 3 additions and 2 deletions
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@ -2,7 +2,7 @@ In a Command Prompt/terminal, run `dtmt new <path/to/new/folder>` to create a sk
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During this, DTMT will prompt for several fields, including:
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During this, DTMT will prompt for several fields, including:
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- `name`: The human-readable name of your mod. This will show up in various places like DTMM's mod list or DMF's mod options view.
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- `name`: The human-readable name of your mod. This will show up in various places like DTMM's mod list or DMF's mod options view.
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- `id`: A unique ID for your mod. The default is generated from `name` and should be good enough in most cases (clicking Enter without typing accepts the default value). This will be used throughout your code (e.g. in `get_mod()` calls).
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- `id`: A unique ID for your mod. The default is generated from `name` and should be good enough in most cases (clicking `Enter` without typing accepts the default value). This will be used throughout your code (e.g. in `get_mod()` calls).
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DTMT will now create the given directory from the mod template:
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DTMT will now create the given directory from the mod template:
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@ -11,6 +11,7 @@ DTMT will now create the given directory from the mod template:
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└──<id>
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└──<id>
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├──dtmt.cfg
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├──dtmt.cfg
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├──packages
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├──packages
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│ └──mods
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│ └──<id>.package
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│ └──<id>.package
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└──scripts
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└──scripts
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└──mods
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└──mods
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