From 7c24ed0e93ef2bc620a7c565ffb5f58249b1d733 Mon Sep 17 00:00:00 2001 From: Lucas Schwiderski Date: Tue, 28 Mar 2023 22:37:58 +0200 Subject: [PATCH] Update 'Migrating from loose files' --- Migrating-from-loose-files.md | 7 +++---- 1 file changed, 3 insertions(+), 4 deletions(-) diff --git a/Migrating-from-loose-files.md b/Migrating-from-loose-files.md index 0c12ef7..cfe7190 100644 --- a/Migrating-from-loose-files.md +++ b/Migrating-from-loose-files.md @@ -4,11 +4,10 @@ For most projects, the built-in migration command should be enough to convert a mod to the DTMT project structure: -1. Install DTMT and add its location to your PATH variable. -2. Determine a directory to migrate the mod to. The migration will create a new folder named after the mod here. In-place migrations are not supported. +1. Determine a directory to migrate the mod to. The migration will create a new folder named after the mod here. In-place migrations are not supported. E.g.: `C:\projects` -3. Locate the `.mod` file for your mod. -4. In a Command Prompt (or similar terminal application, e.g. [Windows Terminal](https://learn.microsoft.com/en-us/windows/terminal/install)), execute `dtmt migrate C:\path\to\my_mod.id C:\projects` +2. Locate the `.mod` file for your mod. +3. In a Command Prompt (or similar terminal application, e.g. [Windows Terminal](https://learn.microsoft.com/en-us/windows/terminal/install)), execute `dtmt migrate C:\path\to\my_mod.id C:\projects` ## Manually