Update 'File Type: Texture'
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@ -1,3 +1,31 @@
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Case 1:
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```
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header {
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unknown_1 == 0,
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size > 0,
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unknown_2 == 1,
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len_data_file_name == 31
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}
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```
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`data` is non-zero size. The `extra_file` points to a `.stream` in `data/`.
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Case 2:
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```
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header {
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unknown_1 == 1,
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size == 30,
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unknown_2 == 1,
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len_data_file_name == 0
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}
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```
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`data` is a file path in `data/`. The file name will be without extension, ends with `0x0` and will be filled up by `0xff`s until `header.size` (usually 5).
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---
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```010editor
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```010editor
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uint32 type;
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uint32 type;
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Assert(type == 0x1);
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Assert(type == 0x1);
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