From 201f61572077d566f9e43eb62ae956a71a99ca09 Mon Sep 17 00:00:00 2001 From: Lucas Schwiderski Date: Wed, 7 May 2025 23:19:55 +0200 Subject: [PATCH] Update Debugging with Ghidra on Linux --- Debugging-with-Ghidra-on-Linux.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Debugging-with-Ghidra-on-Linux.md b/Debugging-with-Ghidra-on-Linux.md index a5e7cc9..f65a95d 100644 --- a/Debugging-with-Ghidra-on-Linux.md +++ b/Debugging-with-Ghidra-on-Linux.md @@ -22,6 +22,6 @@ STEAM_COMPAT_DATA_PATH=/path/to/SteamLibrary/steamapps/compatdata/1361210 `--no-start` will make gdb wait for the frontend to send the first `continue` command, which gives time to attach Ghidra and have it set up its breakpoints -5. Run the script in a terminal, a black window should appear +5. Run the script in a terminal, it will echo `target remote :` 6. In Ghidra, for the debugger configuration, choose "remote gdb", enter the port and run. Breakpoints should become available -7. Run `continue` (or just `c`) in the gdb terminal, or any other gdb command. \ No newline at end of file +7. Run `continue` (or just `c`) in the gdb terminal to start the game, or any other gdb command. \ No newline at end of file