From 158e0093b76560492ad51e4eb5dac53ce49fd4a9 Mon Sep 17 00:00:00 2001 From: Lucas Schwiderski Date: Tue, 28 Mar 2023 22:39:01 +0200 Subject: [PATCH] Update 'Migrating from loose files' --- Migrating-from-loose-files.md | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/Migrating-from-loose-files.md b/Migrating-from-loose-files.md index cfe7190..0a7b929 100644 --- a/Migrating-from-loose-files.md +++ b/Migrating-from-loose-files.md @@ -6,8 +6,9 @@ For most projects, the built-in migration command should be enough to convert a 1. Determine a directory to migrate the mod to. The migration will create a new folder named after the mod here. In-place migrations are not supported. E.g.: `C:\projects` -2. Locate the `.mod` file for your mod. +2. Locate the `.mod` file for your mod. 3. In a Command Prompt (or similar terminal application, e.g. [Windows Terminal](https://learn.microsoft.com/en-us/windows/terminal/install)), execute `dtmt migrate C:\path\to\my_mod.id C:\projects` +4. Navigate to `C:\projects\` and execute `dtmt build` and `dtmt package` ## Manually