dtmt/lib
Lucas Schwiderski 95fc6c160b
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build/linux Build for the target platform: linux
dtmt: Implement name overrides
For most of the game files, we don't know the actual name, only the hash
of that name. To still allow building bundles that contain files with
that name (e.g. to override a game file with a custom one), there needs
to be a way to tell DTMT to name a file such that its hash is the same
as the one in the game.
The initial idea was to just expect the file name on disk to be the
hash, but that wouldn't allow for arbitrary folder structures anymore.

So instead, there is now a new, optional setting in `dtmt.cfg`, where
the modder can map a file path to an override name.
2024-07-18 09:50:48 +02:00
..
ansi-parser@27beb4bc1f Vendor ansi-parser 2023-11-08 09:43:18 +01:00
color-eyre@b40962a61c Fix clippy lints 2024-05-15 13:41:42 +02:00
dtmt-shared dtmt: Implement name overrides 2024-07-18 09:50:48 +02:00
luajit2-sys@5d1a075742 Update bindgen 2024-05-15 21:57:45 +02:00
nexusmods Update reqwest 2024-05-15 18:52:58 +02:00
oodle Update bindgen 2024-05-15 21:57:45 +02:00
sdk dtmt: Implement name overrides 2024-07-18 09:50:48 +02:00
serde_sjson@73d2b23ce5 chore: Update serde_sjson 2023-03-15 21:31:38 +01:00