dtmt/crates/dtmm
Lucas Schwiderski 95fc6c160b
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build/linux Build for the target platform: linux
dtmt: Implement name overrides
For most of the game files, we don't know the actual name, only the hash
of that name. To still allow building bundles that contain files with
that name (e.g. to override a game file with a custom one), there needs
to be a way to tell DTMT to name a file such that its hash is the same
as the one in the game.
The initial idea was to just expect the file name on disk to be the
hash, but that wouldn't allow for arbitrary folder structures anymore.

So instead, there is now a new, optional setting in `dtmt.cfg`, where
the modder can map a file path to an override name.
2024-07-18 09:50:48 +02:00
..
assets Log deployment data 2024-07-12 14:35:43 +02:00
src dtmt: Implement name overrides 2024-07-18 09:50:48 +02:00
build.rs Add application icon 2024-07-10 23:27:43 +02:00
Cargo.toml Add application icon 2024-07-10 23:27:43 +02:00
notes.adoc feat(dtmm): Create initial mod manager window 2023-02-08 14:40:49 +01:00
README.adoc docs: Add split READMEs 2023-03-01 22:14:31 +01:00

Darktide Mod Manager (DTMM)

DTMM is a GUI application to install and manage mods for the game.

![dtmm main view](../../docs/screenshots/dtmm.png)