Darktide Mod Manager #39
1 changed files with 1 additions and 1 deletions
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@ -68,7 +68,7 @@ StateBootLoadMods._state_update = function (self, dt)
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self._mod_loader = mod_loader
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local mod_data = require("scripts/mods/mod_data")
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mod_loader:init(mod_data, libs, self._parent.gui)
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mod_loader:init(mod_data, libs, self._parent:gui())
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elseif state == "load_mods" and self._mod_loader:update(dt) then
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print("[mod_main][StateBootLoadMods] Mods loaded, exiting")
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return true, false
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