Darktide Mod Manager #39

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lucas merged 91 commits from feat/dtmm into master 2023-03-01 22:27:42 +01:00
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@ -68,7 +68,7 @@ StateBootLoadMods._state_update = function (self, dt)
self._mod_loader = mod_loader
local mod_data = require("scripts/mods/mod_data")
mod_loader:init(mod_data, libs, self._parent.gui)
mod_loader:init(mod_data, libs, self._parent:gui())
elseif state == "load_mods" and self._mod_loader:update(dt) then
print("[mod_main][StateBootLoadMods] Mods loaded, exiting")
return true, false