Implement texture files #2

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opened 2023-01-01 16:59:58 +01:00 by lucas · 1 comment
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Documentation: File Type - Texture.


Apparently, the bundles don't just contain raw DDS files anymore.

Documentation: [File Type - Texture](https://git.sclu1034.dev/bitsquid_dt/dtmt/wiki/File+Type+-+Texture.-). --- Apparently, the bundles don't just contain raw DDS files anymore.
lucas changed title from Implement decompilation for texture files to Implement texture files 2023-03-03 15:07:03 +01:00
lucas added this to the Mod Manager project 2023-03-03 15:08:38 +01:00
lucas added this to the DTMM v1.0 + DTMT milestone 2023-03-03 15:08:41 +01:00
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Textures appear to be much more complicated than VT2's raw DDS files.

It's not as much of an issue with decompilation, as many unknown fields can simply be ignored. But to be able to compile files into bundles, a lot of them would have to be known, and filled with proper values.

Textures appear to be much more complicated than VT2's raw DDS files. It's not as much of an issue with decompilation, as many unknown fields can simply be ignored. But to be able to compile files into bundles, a lot of them would have to be known, and filled with proper values.
lucas removed this from the DTMM v1.0 + DTMT milestone 2023-03-08 21:29:03 +01:00
lucas removed this from the Mod Manager project 2023-03-28 14:55:26 +02:00
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bitsquid_dt/dtmt#2
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