Rename to luajit2-sys

This commit is contained in:
Aaron Loucks 2020-01-19 01:19:51 -05:00
parent bb75b4a2fd
commit a705ff7d25
4 changed files with 5 additions and 5 deletions

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@ -1,5 +1,5 @@
[package]
name = "luajit-sys"
name = "luajit2-sys"
version = "0.0.1"
authors = ["Aaron Loucks <aloucks@cofront.net>"]
edition = "2018"

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@ -1,3 +1,3 @@
# Rust LuaJIT 2 Bindings
[![Build Status](https://dev.azure.com/aloucks/aloucks/_apis/build/status/aloucks.luajit-sys?branchName=master)](https://dev.azure.com/aloucks/aloucks/_build/latest?definitionId=2&branchName=master)
[![Build Status](https://dev.azure.com/aloucks/aloucks/_apis/build/status/aloucks.luajit2-sys?branchName=master)](https://dev.azure.com/aloucks/aloucks/_build/latest?definitionId=3&branchName=master)

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@ -2,7 +2,7 @@ use std::env;
use std::ffi::{CStr, CString};
use std::ptr;
use luajit_sys as sys;
use luajit2_sys as sys;
unsafe fn run_script(script_name: String, script_src: String) {
let lua = sys::luaL_newstate();

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@ -1,4 +1,4 @@
use luajit_sys as sys;
use luajit2_sys as sys;
#[test]
fn run_script() {