Merge pull request 'feat(dtmm): Delay initial load' (#76) from issue/72 into master
Reviewed-on: #76
This commit is contained in:
commit
995e6bf92d
7 changed files with 183 additions and 113 deletions
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@ -1,6 +1,6 @@
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use std::collections::HashMap;
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use std::io::{Cursor, ErrorKind, Read};
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use std::path::Path;
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use std::path::{Path, PathBuf};
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use std::sync::Arc;
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use color_eyre::eyre::{self, Context};
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@ -10,12 +10,12 @@ use druid::{FileInfo, ImageBuf};
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use dtmt_shared::ModConfig;
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use nexusmods::Api as NexusApi;
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use tokio::fs::{self, DirEntry};
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use tokio::runtime::Runtime;
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use tokio_stream::wrappers::ReadDirStream;
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use tokio_stream::StreamExt;
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use zip::ZipArchive;
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use crate::state::{ActionState, ModInfo, ModOrder, NexusInfo, PackageInfo};
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use crate::state::{ActionState, InitialLoadResult, ModInfo, ModOrder, NexusInfo, PackageInfo};
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use crate::util;
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use crate::util::config::{ConfigSerialize, LoadOrderEntry};
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use super::read_sjson_file;
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@ -198,7 +198,7 @@ pub(crate) async fn save_settings(state: ActionState) -> Result<()> {
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.await
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.wrap_err_with(|| {
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format!(
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"failed to write config to '{}'",
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"Failed to write config to '{}'",
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state.config_path.display()
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)
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})
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@ -269,14 +269,11 @@ async fn read_mod_dir_entry(res: Result<DirEntry>) -> Result<ModInfo> {
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}
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#[tracing::instrument(skip(mod_order))]
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pub(crate) fn load_mods<'a, P, S>(mod_dir: P, mod_order: S) -> Result<Vector<Arc<ModInfo>>>
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pub(crate) async fn load_mods<'a, P, S>(mod_dir: P, mod_order: S) -> Result<Vector<Arc<ModInfo>>>
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where
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S: Iterator<Item = &'a LoadOrderEntry>,
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P: AsRef<Path> + std::fmt::Debug,
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{
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let rt = Runtime::new()?;
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rt.block_on(async move {
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let mod_dir = mod_dir.as_ref();
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let read_dir = match fs::read_dir(mod_dir).await {
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Ok(read_dir) => read_dir,
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@ -312,8 +309,7 @@ where
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})
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.collect();
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Ok::<_, color_eyre::Report>(mods)
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})
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Ok(mods)
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}
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pub(crate) fn check_mod_order(state: &ActionState) -> Result<()> {
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@ -422,3 +418,26 @@ pub(crate) async fn check_updates(state: ActionState) -> Result<Vec<ModInfo>> {
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.collect();
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Ok(updates)
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}
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pub(crate) async fn load_initial(path: PathBuf, is_default: bool) -> Result<InitialLoadResult> {
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let config = util::config::read_config(path, is_default)
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.await
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.wrap_err("Failed to read config file")?;
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let game_info = tokio::task::spawn_blocking(dtmt_shared::collect_game_info)
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.await
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.wrap_err("Failed to collect Steam game info")?;
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{
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if config.game_dir.is_none() && game_info.is_none() {
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tracing::error!("No Game Directory set. Head to the 'Settings' tab to set it manually",);
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}
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}
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let mod_dir = config.data_dir.join("mods");
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let mods = load_mods(mod_dir, config.mod_order.iter())
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.await
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.wrap_err("Failed to load mods")?;
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Ok((config, mods))
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}
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|
|
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@ -13,6 +13,7 @@ use crate::controller::app::*;
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use crate::controller::game::*;
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use crate::state::AsyncAction;
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use crate::state::ACTION_FINISH_CHECK_UPDATE;
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use crate::state::ACTION_FINISH_LOAD_INITIAL;
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use crate::state::ACTION_FINISH_SAVE_SETTINGS;
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use crate::state::ACTION_SHOW_ERROR_DIALOG;
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use crate::state::{
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@ -144,6 +145,29 @@ async fn handle_action(
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)
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.expect("failed to send command");
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}),
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AsyncAction::LoadInitial((path, is_default)) => tokio::spawn(async move {
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let data = match load_initial(path, is_default)
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.await
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.wrap_err("Failed to load initial application data")
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{
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Ok(data) => Some(data),
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Err(err) => {
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tracing::error!("{:?}", err);
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send_error(event_sink.clone(), err).await;
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None
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}
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};
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event_sink
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.write()
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.await
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.submit_command(
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ACTION_FINISH_LOAD_INITIAL,
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SingleUse::new(data),
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Target::Auto,
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)
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.expect("failed to send command");
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}),
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};
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}
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}
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@ -7,19 +7,16 @@ use std::path::PathBuf;
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use std::sync::Arc;
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use clap::command;
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use clap::parser::ValueSource;
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use clap::value_parser;
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use clap::Arg;
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use color_eyre::eyre;
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use color_eyre::eyre::Context;
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use color_eyre::{Report, Result};
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use druid::AppLauncher;
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use druid::SingleUse;
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use druid::Target;
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use tokio::sync::RwLock;
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use crate::controller::app::load_mods;
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use crate::controller::worker::work_thread;
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use crate::state::ACTION_SHOW_ERROR_DIALOG;
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use crate::state::AsyncAction;
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use crate::state::{Delegate, State};
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use crate::ui::theme;
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@ -64,41 +61,53 @@ fn main() -> Result<()> {
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}
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let (action_tx, action_rx) = tokio::sync::mpsc::unbounded_channel();
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let delegate = Delegate::new(action_tx);
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// let config = util::config::read_config(&default_config_path, &matches)
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// .wrap_err("Failed to read config file")?;
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// let game_info = dtmt_shared::collect_game_info();
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// tracing::debug!(?config, ?game_info);
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// let game_dir = config.game_dir.or_else(|| game_info.map(|i| i.path));
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// if game_dir.is_none() {
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// let err =
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// eyre::eyre!("No Game Directory set. Head to the 'Settings' tab to set it manually",);
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// event_sink
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// .submit_command(ACTION_SHOW_ERROR_DIALOG, SingleUse::new(err), Target::Auto)
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// .expect("failed to send command");
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// }
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// let initial_state = {
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// let mut state = State::new(
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// config.path,
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// game_dir.unwrap_or_default(),
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// config.data_dir.unwrap_or_default(),
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// config.nexus_api_key.unwrap_or_default(),
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// );
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// state.mods = load_mods(state.get_mod_dir(), config.mod_order.iter())
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// .wrap_err("Failed to load mods")?;
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// state
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// };
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let config_path = matches
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.get_one::<PathBuf>("config")
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.cloned()
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.expect("argument has default value");
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let is_config_default = matches.value_source("config") != Some(ValueSource::DefaultValue);
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if action_tx
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.send(AsyncAction::LoadInitial((config_path, is_config_default)))
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.is_err()
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{
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let err = eyre::eyre!("Failed to send action");
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return Err(err);
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}
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let launcher = AppLauncher::with_window(ui::window::main::new())
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.delegate(delegate)
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.delegate(Delegate::new(action_tx))
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.configure_env(theme::set_theme_env);
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let event_sink = launcher.get_external_handle();
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let config = util::config::read_config(&default_config_path, &matches)
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.wrap_err("Failed to read config file")?;
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let game_info = dtmt_shared::collect_game_info();
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tracing::debug!(?config, ?game_info);
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let game_dir = config.game_dir.or_else(|| game_info.map(|i| i.path));
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if game_dir.is_none() {
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let err =
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eyre::eyre!("No Game Directory set. Head to the 'Settings' tab to set it manually",);
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event_sink
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.submit_command(ACTION_SHOW_ERROR_DIALOG, SingleUse::new(err), Target::Auto)
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.expect("failed to send command");
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}
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let initial_state = {
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let mut state = State::new(
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config.path,
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game_dir.unwrap_or_default(),
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config.data_dir.unwrap_or_default(),
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config.nexus_api_key.unwrap_or_default(),
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);
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state.mods = load_mods(state.get_mod_dir(), config.mod_order.iter())
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.wrap_err("Failed to load mods")?;
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state
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};
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std::thread::spawn(move || {
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let event_sink = Arc::new(RwLock::new(event_sink));
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let action_rx = Arc::new(RwLock::new(action_rx));
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@ -110,5 +119,5 @@ fn main() -> Result<()> {
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}
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});
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launcher.launch(initial_state).map_err(Report::new)
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launcher.launch(State::new()).map_err(Report::new)
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}
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|
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@ -158,6 +158,8 @@ pub(crate) struct State {
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#[data(ignore)]
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pub log: Arc<String>,
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// True, when the initial loading of configuration and mods is still in progress
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pub loading: bool,
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#[lens(ignore)]
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#[data(ignore)]
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@ -174,12 +176,7 @@ impl State {
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#[allow(non_upper_case_globals)]
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pub const selected_mod: SelectedModLens = SelectedModLens;
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pub fn new(
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config_path: PathBuf,
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game_dir: PathBuf,
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data_dir: PathBuf,
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nexus_api_key: String,
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) -> Self {
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pub fn new() -> Self {
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let ctx = sdk::Context::new();
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Self {
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@ -193,12 +190,13 @@ impl State {
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is_save_in_progress: false,
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is_next_save_pending: false,
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is_update_in_progress: false,
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config_path: Arc::new(config_path),
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game_dir: Arc::new(game_dir),
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data_dir: Arc::new(data_dir),
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nexus_api_key: Arc::new(nexus_api_key),
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config_path: Arc::new(PathBuf::new()),
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game_dir: Arc::new(PathBuf::new()),
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data_dir: Arc::new(PathBuf::new()),
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nexus_api_key: Arc::new(String::new()),
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log: Arc::new(String::new()),
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windows: HashMap::new(),
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loading: true,
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}
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}
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|
@ -226,10 +224,6 @@ impl State {
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self.selected_mod_index.map(|i| i > 0).unwrap_or(false)
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}
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pub(crate) fn get_mod_dir(&self) -> PathBuf {
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self.data_dir.join("mods")
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}
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pub(crate) fn add_log_line(&mut self, line: String) {
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let log = Arc::make_mut(&mut self.log);
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log.push_str(&line);
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|
|
|
@ -7,7 +7,7 @@ use druid::{
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};
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use tokio::sync::mpsc::UnboundedSender;
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use crate::ui::window;
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use crate::{ui::window, util::config::Config};
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use super::{ModInfo, State};
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|
@ -52,6 +52,10 @@ pub(crate) const ACTION_SHOW_ERROR_DIALOG: Selector<SingleUse<Report>> =
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pub(crate) const ACTION_SET_WINDOW_HANDLE: Selector<SingleUse<(WindowId, WindowHandle)>> =
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Selector::new("dtmm.action.set-window-handle");
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pub(crate) type InitialLoadResult = (Config, Vector<Arc<ModInfo>>);
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pub(crate) const ACTION_FINISH_LOAD_INITIAL: Selector<SingleUse<Option<InitialLoadResult>>> =
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Selector::new("dtmm.action.finish-load-initial");
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// A sub-selection of `State`'s fields that are required in `AsyncAction`s and that are
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// `Send + Sync`
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pub(crate) struct ActionState {
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|
@ -85,6 +89,7 @@ pub(crate) enum AsyncAction {
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DeleteMod(ActionState, Arc<ModInfo>),
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SaveSettings(ActionState),
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CheckUpdates(ActionState),
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LoadInitial((PathBuf, bool)),
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}
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pub(crate) struct Delegate {
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|
@ -354,6 +359,23 @@ impl AppDelegate<State> for Delegate {
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state.is_update_in_progress = false;
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Handled::Yes
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}
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cmd if cmd.is(ACTION_FINISH_LOAD_INITIAL) => {
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let data = cmd
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.get(ACTION_FINISH_LOAD_INITIAL)
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.and_then(SingleUse::take)
|
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.expect("command type matched but didn't contain the expected value");
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|
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if let Some((config, mods)) = data {
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state.mods = mods;
|
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state.config_path = Arc::new(config.path);
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state.data_dir = Arc::new(config.data_dir);
|
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state.game_dir = Arc::new(config.game_dir.unwrap_or_default());
|
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}
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|
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state.loading = false;
|
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|
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Handled::Yes
|
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}
|
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_ => Handled::No,
|
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}
|
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}
|
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|
|
|
@ -78,6 +78,8 @@ impl<W: Widget<State>> Controller<State, W> for DirtyStateController {
|
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data: &State,
|
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env: &Env,
|
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) {
|
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// Only start tracking changes after the initial load has finished
|
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if old_data.loading == data.loading {
|
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if compare_state_fields!(old_data, data, mods, game_dir, data_dir, nexus_api_key) {
|
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ctx.submit_command(ACTION_START_SAVE_SETTINGS);
|
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}
|
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|
@ -85,6 +87,7 @@ impl<W: Widget<State>> Controller<State, W> for DirtyStateController {
|
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if compare_state_fields!(old_data, data, mods, game_dir) {
|
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ctx.submit_command(ACTION_SET_DIRTY);
|
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}
|
||||
}
|
||||
|
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child.update(ctx, old_data, data, env)
|
||||
}
|
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|
|
|
@ -1,11 +1,11 @@
|
|||
use std::io::ErrorKind;
|
||||
use std::path::Path;
|
||||
use std::path::PathBuf;
|
||||
use std::sync::Arc;
|
||||
use std::{fs, path::Path};
|
||||
|
||||
use clap::{parser::ValueSource, ArgMatches};
|
||||
use color_eyre::{eyre::Context, Result};
|
||||
use serde::{Deserialize, Serialize};
|
||||
use tokio::fs;
|
||||
|
||||
use crate::state::{ActionState, ModInfo};
|
||||
|
||||
|
@ -58,7 +58,8 @@ pub(crate) struct LoadOrderEntry {
|
|||
pub(crate) struct Config {
|
||||
#[serde(skip)]
|
||||
pub path: PathBuf,
|
||||
pub data_dir: Option<PathBuf>,
|
||||
#[serde(default = "get_default_data_dir")]
|
||||
pub data_dir: PathBuf,
|
||||
pub game_dir: Option<PathBuf>,
|
||||
pub nexus_api_key: Option<String>,
|
||||
#[serde(default)]
|
||||
|
@ -99,21 +100,19 @@ pub fn get_default_data_dir() -> PathBuf {
|
|||
|
||||
#[cfg(target_os = "windows")]
|
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pub fn get_default_data_dir() -> PathBuf {
|
||||
let data_dir = std::env::var("APPDATA").expect("appdata env var not set");
|
||||
let data_dir = std::env::var("LOCALAPPDATA").expect("appdata env var not set");
|
||||
PathBuf::from(data_dir).join("dtmm")
|
||||
}
|
||||
|
||||
#[tracing::instrument(skip(matches),fields(path = ?matches.get_one::<PathBuf>("config")))]
|
||||
pub(crate) fn read_config<P>(default: P, matches: &ArgMatches) -> Result<Config>
|
||||
#[tracing::instrument]
|
||||
pub(crate) async fn read_config<P>(path: P, is_default: bool) -> Result<Config>
|
||||
where
|
||||
P: Into<PathBuf> + std::fmt::Debug,
|
||||
{
|
||||
let path = matches
|
||||
.get_one::<PathBuf>("config")
|
||||
.expect("argument missing despite default");
|
||||
let default_path = default.into();
|
||||
let path = path.into();
|
||||
let default_path = get_default_config_path();
|
||||
|
||||
match fs::read(path) {
|
||||
match fs::read(&path).await {
|
||||
Ok(data) => {
|
||||
let data = String::from_utf8(data).wrap_err_with(|| {
|
||||
format!("Config file '{}' contains invalid UTF-8", path.display())
|
||||
|
@ -121,11 +120,11 @@ where
|
|||
let mut cfg: Config = serde_sjson::from_str(&data)
|
||||
.wrap_err_with(|| format!("Invalid config file {}", path.display()))?;
|
||||
|
||||
cfg.path = path.clone();
|
||||
cfg.path = path;
|
||||
Ok(cfg)
|
||||
}
|
||||
Err(err) if err.kind() == ErrorKind::NotFound => {
|
||||
if matches.value_source("config") != Some(ValueSource::DefaultValue) {
|
||||
if !is_default {
|
||||
return Err(err)
|
||||
.wrap_err_with(|| format!("Failed to read config file {}", path.display()))?;
|
||||
}
|
||||
|
@ -134,14 +133,14 @@ where
|
|||
let parent = default_path
|
||||
.parent()
|
||||
.expect("a file path always has a parent directory");
|
||||
fs::create_dir_all(parent).wrap_err_with(|| {
|
||||
fs::create_dir_all(parent).await.wrap_err_with(|| {
|
||||
format!("Failed to create directories {}", parent.display())
|
||||
})?;
|
||||
}
|
||||
|
||||
let config = Config {
|
||||
path: default_path,
|
||||
data_dir: Some(get_default_data_dir()),
|
||||
data_dir: get_default_data_dir(),
|
||||
game_dir: None,
|
||||
nexus_api_key: None,
|
||||
mod_order: Vec::new(),
|
||||
|
@ -150,7 +149,7 @@ where
|
|||
{
|
||||
let data = serde_sjson::to_string(&config)
|
||||
.wrap_err("Failed to serialize default config value")?;
|
||||
fs::write(&config.path, data).wrap_err_with(|| {
|
||||
fs::write(&config.path, data).await.wrap_err_with(|| {
|
||||
format!(
|
||||
"failed to write default config to {}",
|
||||
config.path.display()
|
||||
|
|
Loading…
Add table
Reference in a new issue