From 15498cc2e0f6ee5288f97a61aa1e14def69c5ff1 Mon Sep 17 00:00:00 2001 From: Lucas Schwiderski Date: Fri, 10 Nov 2023 11:13:08 +0100 Subject: [PATCH] Move deployment directory for legacy mods This moves it back to its original place at `$game_dir/mods`. --- crates/dtmm/src/controller/deploy.rs | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/crates/dtmm/src/controller/deploy.rs b/crates/dtmm/src/controller/deploy.rs index 6a804e7..ded840e 100644 --- a/crates/dtmm/src/controller/deploy.rs +++ b/crates/dtmm/src/controller/deploy.rs @@ -223,7 +223,7 @@ async fn copy_recursive( #[tracing::instrument(skip(state))] async fn copy_mod_folders(state: Arc) -> Result> { - let bundle_dir = Arc::new(state.game_dir.join("bundle")); + let game_dir = Arc::clone(&state.game_dir); let mut tasks = Vec::new(); @@ -237,11 +237,11 @@ async fn copy_mod_folders(state: Arc) -> Result> { let mod_id = mod_info.id.clone(); let mod_dir = Arc::clone(&state.mod_dir); - let bundle_dir = Arc::clone(&bundle_dir); + let game_dir = Arc::clone(&game_dir); let task = async move { let from = mod_dir.join(&mod_id); - let to = bundle_dir.join("mods").join(&mod_id); + let to = game_dir.join("mods").join(&mod_id); tracing::debug!(from = %from.display(), to = %to.display(), "Copying legacy mod '{}'", mod_id); let _ = fs::create_dir_all(&to).await;