return { easy = { en = "Easy" }, normal = { en = "Normal" }, hard = { en = "Hard" }, harder = { en = "Nightmare" }, hardest = { en = "Cataclysm" }, survival_hard = { en = "Veteran" }, survival_harder = { en = "Champion" }, survival_hardest = { en = "Heroic" }, broadcast_enabled_mutators = { en = "ENABLED MUTATORS" }, broadcast_all_disabled = { en = "ALL MUTATORS DISABLED" }, broadcast_disabled_mutators = { en = "MUTATORS DISABLED" }, local_disabled_mutators = { en = "Mutators disabled" }, whisper_enabled_mutators = { en = "[Automated message] This lobby has the following mutators active" }, disabled_reason_not_server = { en = "because you're no longer the host" }, disabled_reason_difficulty_change = { en = "DUE TO CHANGE IN DIFFICULTY" }, mutators_title = { en = "Mutators" }, mutators_banner_tooltip = { en = "Enable and disable mutators" }, no_mutators = { en = "No mutators installed" }, no_mutators_tooltip = { en = "Subscribe to mods and mutators on the workshop" }, tooltip_supported_difficulty = { en = "Supported difficulty levels" }, tooltip_incompatible_with_all = { en = "Incompatible with all other mutators" }, tooltip_incompatible_with = { en = "Incompatible with" }, tooltip_compatible_with_all = { en = "Compatible with all other mutators" }, tooltip_will_be_disabled = { en = "Will be disabled when Play is pressed" } }