diff --git a/vmf_source/scripts/mods/vmf/modules/mutators/README.md b/vmf_source/scripts/mods/vmf/modules/mutators/README.md index 45d7b3f..65a9b4e 100644 --- a/vmf_source/scripts/mods/vmf/modules/mutators/README.md +++ b/vmf_source/scripts/mods/vmf/modules/mutators/README.md @@ -97,7 +97,7 @@ You can improve the compatibility of your mutator with other ones by specifiying Mutators have the same methods and event handlers as other mods plus a few additional ones. These are mostly used behind the scenes. -``mutator:get_config()`` - returns the configuration object without `load_before_these/load_after_these` fields. This shouldn't be modified. +``mutator:get_config()`` - returns the configuration object without `enable_before_these/enable_after_these` fields. This shouldn't be modified. ``mutator:can_be_enabled(ignore_map)`` - returns whether the difficulty is right for the mutator and that there are no incompatible mutators enabled. `ignore_map` only takes into account the set difficulty and ignores difficulty selection on the map screen before Play button is pressed.