diff --git a/vmf/scripts/mods/vmf/modules/gui/custom_views.lua b/vmf/scripts/mods/vmf/modules/gui/custom_views.lua index 9867433..901222e 100644 --- a/vmf/scripts/mods/vmf/modules/gui/custom_views.lua +++ b/vmf/scripts/mods/vmf/modules/gui/custom_views.lua @@ -270,11 +270,11 @@ function VMFMod:handle_transition(transition_name, transition_params, fade, igno ) then if fade then - vmf.safe_call_nr(self, ERRORS.THROWABLE["handle_transition_fade"], _ingame_ui.transition_with_fade, _ingame_ui, - transition_name, transition_params) + vmf.safe_call_nr(self, ERRORS.PREFIX["handle_transition_fade"], _ingame_ui.transition_with_fade, _ingame_ui, + transition_name, transition_params) else - vmf.safe_call_nr(self, ERRORS.THROWABLE["handle_transition_no_fade"], _ingame_ui.handle_transition, _ingame_ui, - transition_name, transition_params) + vmf.safe_call_nr(self, ERRORS.PREFIX["handle_transition_no_fade"], _ingame_ui.handle_transition, _ingame_ui, + transition_name, transition_params) end return true end