group = "Terrain"
display_name = "Terrain UV"
depends_on = ["core/stingray_renderer/output_nodes/terrain_base"]

imports = {
	uv = {
		type = "float2"
		domain = "vertex"
		output_channel = "terrain_uv"
	}
}

output = {
	type = { typeof: "uv" }
}

code = """
	RESULT(uv);
"""
