return {
	dice = {
		grims = 0,
		tomes = 0,
		bonus = 0
	},
	title = "",
	short_title = "",
	description = "No description provided",
	difficulty_levels = {
		"easy",
		"normal",
		"hard",
		"harder",
		"hardest",

		"survival_hard",
		"survival_harder",
		"survival_hardest"
	},
	incompatible_with_all = false,
	compatible_with_all = false,
	incompatible_with = {},
	compatible_with = {}
}
