group = "Transform"
display_name = "Translation"
depends_on = ["core/stingray_renderer/output_nodes/standard_base", "core/stingray_renderer/output_nodes/light_base", "core/stingray_renderer/output_nodes/unlit_base", "core/stingray_renderer/output_nodes/terrain_base"]

defines = ["NEEDS_WORLD_POSE"]

imports = {
	world = {
		type = "float4x4"
		domain = "global"
		source = "engine"
	}
}

output = {
	type = "float3"
}

code = """
	RESULT(world._m30_m31_m32);
"""
