group = "Light"
display_name = "Light Vector"
depends_on = ["core/stingray_renderer/output_nodes/light_base"]

imports = {
	light_vector = {
		type = "float3"
		domain = "pixel"
		output_channel = "light_vector"
	}
}

output = {
	type = "float3"
}

code = """
	RESULT(light_vector);
"""
