group = "Decal"
display_name = "Decal World Position"
depends_on = ["core/stingray_renderer/output_nodes/decal_base"]


defines = ["NEEDS_WORLD_SPACE_POSITION"]

imports = {
	world_position = {
		type = "float3"
		domain = "pixel"
		output_channel = "world_position"
	}
}

output = {
	type = "float3"
}

code = """
	RESULT(world_position);
"""