return {
  dice = {
    grims = 0,
    tomes = 0,
    bonus = 0
  },
  short_title = "",
  title_placement = "after",
  difficulty_levels = {
    "easy",
    "normal",
    "hard",
    "harder",
    "hardest",

    "survival_hard",
    "survival_harder",
    "survival_hardest"
  },
  incompatible_with_all = false,
  compatible_with_all = false,
  incompatible_with = {},
  compatible_with = {},
  enable_before_these = {},
  enable_after_these = {}
}
