//------------------------------------------------ //--- 010 Editor v11.0.1 Binary Template // // File: vt2_unit_186.bt // Authors: Lucas Schwiderski // Version: // Purpose: // Category: Vermintide 2 // File Mask: *.unit // ID Bytes: BA 00 00 00 // History: //------------------------------------------------ // ============= // Mesh Geometry // ============= typedef struct { int32 data_length; char data[data_length]; uint32 validity; uint32 stream_type; uint32 count; uint32 stride; } VertexBuffer; typedef struct { int32 buffer_count; VertexBuffer vertex_buffers[buffer_count]; } MeshGeometry; // TODO: vertex buffers // TODO: index buffers // TODO: batch range // TODO: bounding volume // TODO: materials // TODO: skin data // TODO: simple animation // TODO: simple animation groups // TODO: scene graph // TODO: mesh objects // ==== // File // ==== uint version; MeshGeometry mesh_geometry;